Approach

The future of product design is not screens. It is judgement systems.

Agents can generate ten versions of an interface before we have decided whether the problem is worth solving. The scarce skill is no longer production. It is knowing what to make, for whom, and why.

How I work

From possibility to impact.

  1. 01

    Make it work

    Use AI and prototyping to discover what is possible, early and cheaply.

  2. 02

    Make it good

    Apply judgement, evidence and evaluation, then turn that judgement into tools and standards a team can share.

  3. 03

    Make it matter

    Bring craft and measurement to deliver value — and learn honestly when a good-looking result hurts the outcome.

The premise

Generation makes things. Judgement makes them matter.

  1. 01

    Choose what is worth solving

    Start with the decision and the outcome, not the interface.

  2. 02

    Make the reasoning legible

    Let people see the evidence, intent and constraints behind an answer.

  3. 03

    Design what the system learns

    Treat memory, feedback and adaptation as product materials.

Work with me

Building an AI-native product where the hard part is deciding what good looks like?

Let's talk